Bye Plane
3D/2D Animation
A hybrid 2D/3D short exploring isolation through character-driven motion.
Type:
Hybrid 2D/3D
Duration:
1:35
Role:
3D/2D Animation, Composition
3D Modelling/Rigging
Tools:
Character design

Concept sketches (2D)

Final model (3D)

Character Design – Brennan
Developed through sketch exploration and translated into 3D while preserving expressive simplicity.
Technique
Concept

Final model

Render Composition
3D Assets
Planes & Brennan were designed with simple, readable forms and built in 3D using toon shaders to match the 2D aesthetic. Rendering colour and linework as separate passes allowed flexibility during compositing and animation.
Linework Pass

Flat Colour Pass

Backgrounds (2D)
Speed lines
Propellor
Pop ups
Rendering & Compositing
3D assets were rendered in Maya using flat colour and line passes, then composited with 2D backgrounds. This approach preserved a hand-drawn feel while maintaining depth and consistency across shots.
Render Composition
Process
Shot 7 progression
This breakdown shows the shot evolving from animatic and rough blocking through flat colour and line passes, before final compositing with 2D background elements.
Conclusion
Adherence improves when progress is visible
01.
Confidence grows through structured feedback
02.
Small daily actions compound in recovery
03.
Support systems matter outside clinical settings
04.
A
llan Noh
.